{"product_id":"ghoul-noir-hunter","title":"Ghoul Wasteland Hunter Statue — CONTROL Collector Display | Obsidian Guild Studio","description":"\u003csection\u003e\n\u003ch2\u003eGhoul Wasteland Hunter Statue — CONTROL Collector Display | Obsidian Guild Studio\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003eGhoul Wasteland Hunter Statue enters the Obsidian Guild catalog as a CONTROL-class collector piece built to command attention through silhouette, detail, and production weight.\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eThis Ghoul Wasteland Hunter Statue by H3LL Creator is positioned as a CONTROL-class premium resin collectible, built around model-specific silhouette, sculpted surface detail, production-ready geometry, and premium collector display posture. The sculpt is written for a premium storefront experience rather than a generic print listing, with scale, finish, and production burden translated into collector-facing value.\u003c\/p\u003e\n\u003cp\u003eThe catalog configuration uses 1\/10 within the locked OGS Spine structure. Exact dimensions were not provided in the source catalog data, so no dimensions are estimated. No confirmed creator technical-sheet piece count was provided, so UU piece count is marked as not provided rather than estimated. PP and HP variants may reference segmentation as studio production complexity only and must not be read as the same customer-delivered loose-piece count as UU.\u003c\/p\u003e\n\u003ch3\u003eCinematic Presence\u003c\/h3\u003e\n\u003cul\u003e\n\u003cli\u003eStrong collector readability built around model-specific silhouette, sculpted surface detail, production-ready geometry, and premium collector display posture.\u003c\/li\u003e\n\u003cli\u003ePremium display silhouette calibrated for the selected scale structure.\u003c\/li\u003e\n\u003cli\u003eHigh surface-detail opportunity suited for Premium grade resin output.\u003c\/li\u003e\n\u003cli\u003eFinish escalation path designed for UU, PP, and HP collector expectations.\u003c\/li\u003e\n\u003cli\u003ePaint-separation opportunity across costume, anatomy, base, armor, creature, weapon, or environmental surfaces where present.\u003c\/li\u003e\n\u003cli\u003eCONTROL-level display authority aligned to the sculpt’s production burden and visual command.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003ch3\u003eCinematic Narrative\u003c\/h3\u003e\n\u003cp\u003eThis piece is treated as a cinematic collector object, not a commodity print. The pose language, surface density, scale presence, and display architecture work together to create a collectible that feels intentional, character-driven, and built for a curated premium shelf.\u003c\/p\u003e\n\u003ch3\u003eEngineering \u0026amp; Craftsmanship\u003c\/h3\u003e\n\u003cp\u003eProduced in Premium grade resin, this model requires production planning around scale impact, detail preservation, support cleanup, seam control, and finish-specific handling. The workflow is shaped by model-specific silhouette, sculpted surface detail, production-ready geometry, and premium collector display posture, which determines how the studio approaches orientation, refinement, inspection, and final packaging.\u003c\/p\u003e\n\u003cp\u003eThe model-specific burden increases as the piece moves from UU to PP and HP. Prepped \u0026amp; Primed variants receive additional surface refinement for paint readiness, while Hand-Painted Commission variants require painter-hour allocation for value control, texture separation, weathering, contrast, metallic or organic surface treatment, and final cinematic presentation.\u003c\/p\u003e\n\u003ch3\u003eCONTROL Positioning\u003c\/h3\u003e\n\u003cp\u003eThis sculpt qualifies for CONTROL because its visual identity, production demand, scale configuration, and collector presentation sit within the CONTROL tier of the OGS Spine system. The classification uses the allowed OGS tiers only: CONTROL, DOMINION, and APEX.\u003c\/p\u003e\n\u003ch3\u003eCollector Positioning\u003c\/h3\u003e\n\u003cp\u003eThe strongest collector conversion path is the Prepped \u0026amp; Primed edition, balancing premium studio preparation with collector flexibility. The Hand-Painted Commission variant is reserved for collectors who want the piece fully realized as a finished display object with dedicated paint queue allocation.\u003c\/p\u003e\n\u003ch3\u003eWhat You're Getting\u003c\/h3\u003e\n\u003cul\u003e\n\u003cli\u003ePremium Ghoul Wasteland Hunter Statue produced in Premium grade resin.\u003c\/li\u003e\n\u003cli\u003eSelected scale and finish configuration.\u003c\/li\u003e\n\u003cli\u003eMade-to-order production with model-specific handling and quality review.\u003c\/li\u003e\n\u003cli\u003eProduction structure aligned to the locked OGS Spine system.\u003c\/li\u003e\n\u003cli\u003eUU piece count: Not provided.\u003c\/li\u003e\n\u003cli\u003eCut versions: Not provided.\u003c\/li\u003e\n\u003cli\u003eSecure packaging appropriate for fragile premium resin components.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003ch3\u003eProduction Lead Times\u003c\/h3\u003e\n\u003cul\u003e\n\u003cli\u003eUU variants: deterministic scheduling based on selected scale and complexity.\u003c\/li\u003e\n\u003cli\u003ePP variants: additional preparation, refinement, and primer-readiness workflow.\u003c\/li\u003e\n\u003cli\u003eHP variants: commission-only scheduling with expanded painter queue allocation.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003ch3\u003eHP Commission Allocation\u003c\/h3\u003e\n\u003cp\u003eHand-Painted Commission variants are commission-only and require a 30% deposit to reserve production and painter queue allocation. The remaining 70% balance is invoiced before final shipment after the piece is completed and reviewed. HP pricing reflects the expanded painter-hour burden created by scale, surface density, texture separation, environmental detail, and finish complexity.\u003c\/p\u003e\n\u003ch3\u003eImportant Information\u003c\/h3\u003e\n\u003cul\u003e\n\u003cli\u003eEach piece is made-to-order and production begins after order confirmation.\u003c\/li\u003e\n\u003cli\u003eAll listings use Premium grade resin as the required material language.\u003c\/li\u003e\n\u003cli\u003ePremium resin collectibles are fragile and should be handled carefully during unpacking and display.\u003c\/li\u003e\n\u003cli\u003ePainted commissions may vary slightly because each HP piece is individually finished by hand.\u003c\/li\u003e\n\u003cli\u003eThis is a fan-art collectible product. Obsidian Guild Studio is not affiliated with or endorsed by the original rights holders.\u003c\/li\u003e\n\u003cli\u003eShipping timelines may vary based on scale, finish, queue load, inspection, packaging requirements, and destination.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eOriginal digital sculpt by H3LL Creator.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eThis is not a background statue; it is a control collector piece built to anchor the collection through presence, detail, and cinematic production intelligence.\u003c\/strong\u003e\u003c\/p\u003e\n\u003c\/section\u003e","brand":"Obsidian Guild Studio","offers":[{"title":"Unassembled \u0026 Unpainted \/ 1\/10","offer_id":44133200756824,"sku":"OGS-H3LLCREATOR-GHOUL-1-10-UU","price":199.99,"currency_code":"USD","in_stock":true},{"title":"Prepped \u0026 Primed \/ 1\/10","offer_id":44133200789592,"sku":"OGS-H3LLCREATOR-GHOUL-1-10-PP","price":299.99,"currency_code":"USD","in_stock":true},{"title":"Hand-Painted Commission \/ 1\/10","offer_id":44133200822360,"sku":"OGS-H3LLCREATOR-GHOUL-1-10-HP","price":649.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/8232\/3032\/files\/Ghoul_001.jpg?v=1779510154","url":"https:\/\/obsidianguildstudios.com\/products\/ghoul-noir-hunter","provider":"Obsidian Guild Studios","version":"1.0","type":"link"}